Full time
Kyiv
Ubisoft’s 20,000 professionals, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity company that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.
Job Description
The Technical Artist acts a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game, while respecting the artistic vision and technical constraints of the project.
What are you working on?
- The name of the project(s): AAA
- Platforms: PC, Console
For which tasks (responsibilities)?
Create technical benchmarks to be used in production
Implement technical art features and prototypes with the help of the programming team
Work with modelers and programmers to create 3D art and bring it into the engine
Support artists and engineers in the use of the 3D art pipeline and user-facing engine tools
Develop 3D art pipeline tools and extensions with an eye towards usability and efficiency
Solve challenging technical issues in the 3D asset pipeline
Provide hands-on support to artists and engineers in regard to asset performance and validation
Review the creative process and identify opportunities for tool improvements
Collaborate with engineers and testers to diagnose and resolve in-game problems
Inspire and empower the art team to optimize their processes
Collaborate with partner studios to share technology and best practices
What kind of professional are we looking for?
Knowledge and Interest in the following tech-art areas: Lighting and Shading, Scripting, Rendering and Post-Effects, Special FX, Rigging and Animation, Physics simulations
Prior experience in a digital art content creation pipeline, ideally in the video game industry
Vast experience as a Modeler, Animator or SFX Artist in the game industry
Knowledge and Interest in the following tech-art areas: Lighting and Shading. Scripting. Rendering and Post-Effects, Special FX. Rigging and animation. Physics simulations
Professional experience as a technical artist/tools programmer
Skills and Knowledge:
Experience with game editors and engines
Expert in modeling and art tools (Autodesk Maya, 3DS Max, Photoshop, etc.)
Experience in a full digital art content creation pipeline (high and low-poly modeling, unwrapping, baking, texturing, level art)
Excellent verbal and written communication skills
Good artistic skills (proportion, color, composition)
Ability to work with technical documentation
Would be a plus:
Experience in motion design (work with camera, composition, framing)
Experienced developing custom tools for Digital Content Creation tools (Maya, Max, etc.)
Experience with game editors and engines is considered a plus
Knowledge of high-level coding language. (Python, MaxScript, Perl, C#, etc.)
Experience with shader development in a 3D modeling package (e.g. 3DsMax) and/or game engine (e.g. Unreal Engine)
What is important for us in a person?
The successful candidate should also meet the following requirements:
Passion for videogames and extensive knowledge of different game genres across all platforms
Self-motivated and proactive
Positive attitude and a genuine team player
A great ability to think creatively to overcome technical challenges
Why do we enjoy working here?
Ubisoft is committed to enriching players’ lives with original and memorable gaming experience. We create worlds where people can express themselves, explore and discover new possibilities.
Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.
Challenge accepted?
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